FLAGSHIP LAUNCH / BRAND EXPERIENCE

WORLD SPACE
SEOUL

100% HUMAN

An opening
with a human touch

Mimyo, the grey DJ cat

Concept to delivery, led by Myounghee Kang
In-house at Tools for Humanity

Opening night / World Space Seoul
01 / THE BRIEF

A HUMAN WAY
TO MEET WORLD

World was opening its Seoul flagship. The goal: turn an unfamiliar brand into a place people wanted to enter, explore and participate in.

“100% Human” brought what it means to be human to life through an exhibition and hands-on experiences, with the atmosphere of a gallery opening. A launch night and eight-day pop-up introduced the space, with a visitor journey designed to lead naturally into Orb verification.

The launch sparked interest beyond the space, while its experiences became part of the flagship’s ongoing programme.

The launch / In motion
02 / THE EXPERIENCEWHAT IT MEANS TO BE HUMAN

FEEL SOMETHING
LEAVE SOMETHING

Emotion, a heartbeat, a little self-expression. Personal experiences made World’s purpose tangible.

100% Human / A question to step into
Drink up / Emotion smoothies

A TASTE OF HOW YOU FEEL

An emotion kiosk paired each result with a colour and flavour, turning a personal response into something to taste and share.

Leave a mark / The human guestbook

A HEARTBEAT, A HANDPRINT

After measuring their heart rate, visitors left a hand drawing on the wall—a growing guestbook made by the people in the room.

Keyring workshop / A palette of possibilities

MAKE IT YOURS

Visitors mixed colours and parts into a personal keyring—a little piece of the experience to take with them.

Made by hand / The keyring workshop
TITLES ATELIER

FROM AN ARTIST’S WORLD
INTO YOUR OWN

My collaboration with New York-based TITLES brought Korean artists Yaloo, Goyong and Mr. Misang onto the platform. Visitors could see their original works, then use its AI tools to create and print a personal artwork.

Korean artists / Original works on view
TITLES kiosk / Create and print
Personal artworks / A shared exhibition

A work to take home
A reason to make it yours

THE OFFLINE FUNNEL

CURIOSITY HAD
SOMEWHERE TO GO

I connected the experience design with the conversion journey: a World App stamp tour, activity rewards and on-site guidance gave visitors a natural route into Orb verification.

  1. 01Explore the exhibition
  2. 02Take part through World App
  3. 03Complete Orb verification
Orb verification / Part of the visitor journey
03 / CREATOR CAMPAIGNFROM THE ROOM TO THE FEED

GOOD COMPANY
WORD GETS AROUND

Press, lifestyle and tech creators, and rising K-pop group CLOSE YOUR EYES brought different audiences into the launch. Visits were built around participation, giving each guest a personal story to share.

Opening night / An experience worth sharing
@na_onion / Making it personal
@horang.wave / Exploring the experience
@mdh0925_ / A taste of the pop-up

Selected stills from creator campaign content

CLOSE YOUR EYES / ORB BAG WORKSHOP

THEIR OWN TAKE
ON THE ORB BAG

The group customised Orb Bags in a hands-on workshop. Created through a collaboration between Tools for Humanity and a New York creative studio, the sculptural bag became a canvas for the members’ own expression.

CLOSE YOUR EYES / Orb Bag customisation
Outside the flagship / The fan moment

Inside, a workshop
Outside, a gatheringFan attention and organic sharing carried the opening beyond the people invited into the space.

04 / THE IMPACTWHAT THE LAUNCH SET IN MOTION

BEYOND OPENING NIGHT

A more approachable World

Visitor feedback reflected a clearer understanding of the brand; participation extended into World App use and Orb verification.

Reviewed through visitor feedback, mini-app activity and completed verifications
Interest beyond the room

Creator content and fan sharing prompted visit intent and people tagging friends to come along.

Reviewed through content engagement, organic sharing and audience responses
A programme with a next chapter

The pop-up experiences continued as regular flagship programming, giving future visitors more ways to engage with the space.

Reflected in the continuation of on-site programming after launch
A flagship experience / Built to continue
PROJECT NOTES / 001

THE DETAILS

BRAND / SPACE
World / World Space Seoul
WHEN / WHERE
August 2025 / Ikseon-dong, Seoul
LEAD & SCOPE
Myounghee Kang, in-house at Tools for Humanity (TfH)
Concept and experience direction, partner selection, offline funnel, creator campaign and end-to-end launch delivery
BUILT TOGETHER
Global Marketing & Design teams, local agency and production partners, TITLES and Korean artists, creator and media partners